The qualification is designed for learners wishing to create collaborative solutions for people in the Digital Media discipline. The qualification is learner-centred and offers the ability for students to construct their own understanding of theory and practice from a uniquely personal perspective.
The qualification aims to meet contemporary and future workplace demands of employers and industries. These entities require flexible problem solvers who can lead, manage and collaborate in order to create people-centred solutions that have positive impacts on people and communities whilst remaining sustainable, financially viable and profitable.
Possible employment outcomes:
- Graphic designer/Motion Graphic Designer
- Game Artist
- Compositor/Visual Effects Supervisor/Assistant
- Scientific/Engineering Visualisation
- Digital Artist/Aesthetic Artist
- Technical Director
- Project Manager/Team Leader
Customers and consumers demand more and more content. It is likely that digital media specialists can find work outside of the mainstream employment destinations in film, television and game production studios. Many businesses include a communication division for graphical and other forms of media outputs: graduates have many opportunities.
- Successfully gained University Entrance or equivalent, with credits in relevant subjects, applicants will be expected to submit a portfolio of work for selection.
- International students will be expected to have attained NZCEL L4—Academic or equivalent.
- IELTS 6.0—Academic overall with no band lower than 5.5.
Credit Value and Programme duration
The programme is a 360 credit or three-academic year course-of-study.
Student visa (followed by 1 year Post Study Work Visa with possible extensions).
|KEY INFORMATION FOR STUDENTS|
|Total Learning Hours||3600|
|Requirements||Successfully gained University Entrance or equivalent,
with credits in relevant subjects, applicants will be expected to submit a portfolio of work for selection.
|Student loan information||StudyLink|